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Messages - De-Legro

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1
Rage Zone / Re: Players behind Ascalon - greed at its finest
« on: November 30, 2018, 01:16:31 AM »
We could all take this as a lesson on how perspectives lead to drastically differing opinions. The view of the actions of a realm from the outside of it will always be in contrast to the view within. The more successful the realm (by whatever metric you want to go by), the more divergent those views can be. It is in no way uncommon for the "greed" argument to be thrown around whenever a large group (realm in this games place) goes for of whatever the game in particular offers. Several players have made great attempts to offer the Ascalon/Thule standpoint. Given that this is a rage zone the likely-hood of that yield fruit is pretty low.

2
Helpline / Re: Cannot Remember My Account info
« on: November 30, 2018, 01:11:28 AM »
While I'm not an admin, Zodd doesn't come up on the character search thing in the game. That means he died while you were away. Recently they added a "retire" function which can safely store a character away for later play, but that wouldn't have existed when you were playing.

It's not possible to bring Zodd back, but if you get access to your account again then you can for example, create a character who is a descendant of Zodd.

Andrew on the forums is the main moderator for the game. You'd need to get him to change the email address associated with your account, so knowing the old email address is the main thing, however at a pinch a mod could probably look up your old character and work out the account details.


Slumbering characters don't show up in the message character selection either, so no it doesn't mean he is dead.

3
Realms Chat / MOVED: Re: The Kingdom of Ascalon
« on: November 29, 2018, 01:17:55 AM »

4
Rage Zone / Re: Players behind Ascalon - greed at its finest
« on: November 29, 2018, 01:15:31 AM »
A large part of the community has frequent interactions with Ascalon, and seem to get along quiet happily with the leadership there both IC and OOC. In general I let the first post of a rage topic go to the keeper, since it is a rage area and people are often quite angry when they post here. But continuing to post unfounded and unprovable claims about other people OOC motivations serves no purpose.



Rage Zone code of conduct


"First, short, and only warning/rule:
Any venting that turns into a fight or flame war between users will result in punishment on all sides (with exception of original posts or continued venting by the original poster).

Moderators will use their discretion in handing out punishments."


5
Rage Zone / Re: Re: The Kingdom of Ascalon
« on: November 28, 2018, 10:05:00 PM »
Since I've been banned from discord for some time now, I'd just like to let everyone know that this game is dying and soon we'll be gone. Don't worry. The shittiness of this game and its community is catching up to it, and so is its lack of moderation or direction. Hawks'll get everyone else to quit too sooner or later. I'm interested in the seeing the wargame between Hawks after we all quit. So have fun I guess. You won't have to deal with the piece of shit Ascalon people anymore. Wargame to your heart's content.


What were you banned for? I can remove the ban no problems.


[ I have moved this topic to the Rage zone, seemed more appropriate]

6
Helpline / Re: Cannot place new character
« on: November 28, 2018, 09:46:52 PM »
There are two links correct? Click the one on the right of the screen. I don't know what the left one is for, but it never works. Welcome to the game by the way.

7
Rage Zone / Re: Players behind Ascalon - greed at its finest
« on: November 28, 2018, 01:57:40 AM »
Their position is quite fine IC. Van Valen is a Rathgar family, a founding family. They may well have had a deal or expectations that the Exiles were fine so long as Van Valen or another Rathgar bloodline rules. Likewise the counter argument you have presented is also fine. The fun thing about claims IC is that perspective is important.

It doesn't help that the new ruler is named Robin Hood. I almost rejected their request for a mercenary contract on that alone.

8
Rage Zone / Re: Players behind Ascalon - greed at its finest
« on: November 27, 2018, 09:40:27 PM »
Ascalon currently occupied one of the Capital settlements of the Exiles, perhaps the largest settlement they had. How is that not "use of force"? Not that I am complaining, Hawks takes a similar diplomatic approach often. People listen really well once they want something back.

9
Rage Zone / Re: Players behind Ascalon - greed at its finest
« on: November 26, 2018, 12:19:37 AM »
A similar thing happened with Lowlands.


Ascalon recently declared war and carved a chunk of land out of the deLacy family, who have been playing a long, long time and are pretty quiet folk who have never gotten involved in any of the various wars to my knowledge. I can see knights from Tor Kortaur as having provoked Ascalon, but it's kinda crap to invade the peaceful and quiet Tor Dun in the process of some border-skirmish against Tor Kortaur knights. The problem is that taking out people who've had steady holdings for a long time just means that they won't bother logging in once they've lost them, and the Lowlanders do not have an equal chance of retaking those towns, so there's very little "game" about that: it's just a one-sided steamroller which drives people to quitting the game.

 This is not so much Ascalon's fault as it's a problem with how the game works. Consolidation into a small number of ever-bigger nations is killing the game.

Personally, I think that the devs should implement a hard-cap on the number of towns per character and/or per account, even for paying accounts. There's really no value in the idea that one person can have 100 settlements. That just turns the towns into an undifferentiated mass of feeder-towns and crowds smaller players out of the game. If there were strict limits then you can bet the opportunities for starting players would increase and the number of knight's offers would increase. Being able to take over unlimited additional towns yourself means there's next to no relative value in having vassal knights, and adds to the "sprawl" problem of large empires.

Sure, some people might quit because they can't have 50+ towns. But you know what? That's probably a good thing since they'll be replaced by a larger number of people content with a smaller number of towns each, adding more life to every nation and the the entire game.

Not sure I support hardcaps, but the softcaps obviously don't work and need revising. We also need to ban multi paid accounts and be more vigilant in tracking free account abuse. I still think we should drop paid accounts and have a single tier account.

As for specifics Exiles contacted and hired help from Hawks. Hawks has no contact with Low Lands but given we are in an imposed truce with Ascalon and are already engaged in a mercanary contract we would be unlikely to be interested in helping anyway.

10
General Discussion / Re: My apologies to Lowlands and the Exiles
« on: October 31, 2018, 09:43:51 PM »
Sorry everyone.  It was my intention for all the lands my family controlled to go to you all.  It was a mistake to assume that retiring a character would set in motion the same inheritance that death does.
Come to think of it... why does it not?  If I retire a character I have to run around and hand each settlement to someone?  Ridiculous.
That is why I am finished here.  Too much of the games fundamental elements are not complete or require too much effort and time to do.  Love this game and its ideas...hate that people are able to play it using bots to manage things.
Peace.


I have asked Andrew, and it should, it uses the exact same code. I have been advised by others that it works, so I am unsure about specifics on this case. Who uses bots to manage things? I would think that goes against the spirit of the game.

11
General Discussion / Re: A Discussion On The Value Of Characters
« on: June 11, 2018, 11:55:50 PM »
If we do stats, which I am not a fan of personally but I see the allure, I would like to see them be somewhat vague. Being able to say I have 18 strength etc is in no way immersive to me.

12
General Discussion / Re: A Discussion On The Value Of Characters
« on: April 23, 2018, 01:59:21 AM »
One character per player only: Thats the way to go in my opinion. People would identify with and value their characters much more.


I would get so bored, then again I do value my characters. The last one I lost was only new but it completely destroyed a planned RP arc.

13
Bug Reports / Re: Error The optimistic lock on an entity failed.
« on: April 12, 2018, 02:33:21 AM »
Its not a new error, it has plagued the game since it was released, just it is very sporadic.

14
Off-topic Chat / Re: Helllo! newbie on the forum!
« on: February 25, 2018, 10:18:52 PM »
No dodgy links thanks.

15
General Discussion / Re: A Discussion On Allowing Non-Human First Ones
« on: February 23, 2018, 01:20:48 AM »
I, somewhat, have to now agree. I think fantasy races, likely, shouldn't be fully implemented. However, I do believe, (and this is what I originally wished to do), would be 'half-breeds' of First Ones who may have had relations with other races. It'd allow a slight amount of diversity, and still possibly work with the lore?

Honetly, I just wished to try out a half-goblin character, disfigured and goblinesque. So, in a way, I do want races in, but I don't wish for traditional full fantasy races. I agree with De-Legro, with how all of these new races would break lore. I *do* want halfbreeds though.


I hate the concept of "half" breeds generally, as it implies a race relationship unless we wave our "magic" hands. So are we saying that First Ones and Goblins are genetically similar enough to produce offspring? Are we going to compile a list of approved half breed races? Currently beyond humans there are whatever races exist in dungeons as "official". I have heard of some human/First One half breeds. I think there may even a previous forum discussion about it.


If you want a disfigured character, just do what I did and play a horribly crippled/disfigured character. There are plenty of accidents and incidents in life that would leave you nice and grotesque.

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