Which perks would you consider interesting / valuable / worth-your-money ? (you can select up to 5)

In-game credits, useable to buy play time and vanity items
13 (14.6%)
Naming a river, mountain or other map feature.
13 (14.6%)
Immediate access to the next alpha test
15 (16.9%)
Early access to the beta test
17 (19.1%)
Physical merchandise
1 (1.1%)
Straight out free playtime.
12 (13.5%)
VIP status (visible to others, no other effect)
6 (6.7%)
Pre-launch access to the game right before launch
12 (13.5%)

Total Members Voted: 27

Voting closed: May 06, 2013, 03:18:39 PM

Author Topic: Crowdfunding Perks  (Read 4011 times)


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« Reply #15 on: April 30, 2013, 03:11:40 AM »
Some of the higher ones should be:
1)name a continent
2)design a landmass-i.e a stretch of barren wasteland-frosty north(if the map supports it)

4)name a sage or wizard
5)Design a feature-i.e hotsprings or the "Malestorm" in David Eddings books


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« Reply #16 on: April 30, 2013, 08:45:31 AM »
I would pay money for one or more of the following - in order of importance:

1) Immediate access to the next alpha
2) Early Access to the full game IF it does not give a huge advantage
3) Naming a geographical feature
4) VIP status (no advantage, just showing that you funded the game early)
5) a bonus on credits/playtime

Am not really interested in physical merchandise

The above sounds good. However, I would settle on 2) for: Early viewing of the map and a couple, or a few, extra characters on day 1 (as opposed to early access). To my mind, paying starter money would be a bit akin to buying a normal pc game. Except for the fact that it is subscription  :-\


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Re: Crowdfunding Perks
« Reply #17 on: May 03, 2013, 12:03:07 PM »
Early viewing of the map is an awesome suggestion, I would definitely want to get at least up to that pledge level and drool (strategize) over that before release.