Author Topic: Would You Pay to Play?  (Read 14971 times)

Tan dSerrai

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Re: Would You Pay to Play?
« Reply #90 on: November 15, 2013, 04:52:34 PM »
Player count will be a challenge.

And, btw., I just fixed one particular exploit: You can no longer have a ton of characters "in reserve" to spawn at will.

Glad to hear!
Still, nobles are a ressource - and there will surely be those who want to 'maximise' that ressource. So if you have only a limited maximum number of 'currently spawnable' nobles we will surely see those who always spawn their maximum possible - and simply keep them in reserve at a settlement.

A suggestion would be to slow down 'new noble availiability' and 'time until newly created noble can enter the gameworld'. Meaning the more nobles you have, the longer it takes to get a new noble and the longer it takes for him to become 'availiable/useable/movable after creation'. This would give players with fewer nobles faster reaction times.

Tom

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Re: Would You Pay to Play?
« Reply #91 on: November 15, 2013, 05:22:42 PM »
Slowing down won't work for the same reason you outline - people will simply fill the queue. What it would do is piss of people, because they want to play and can't.

Spawned nobles are not a problem. Keep them at some settlement, fine with me. That means they are days or weeks away from where the action is. Instant spawning right where the battle is was a problem.


Valast

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Re: Would You Pay to Play?
« Reply #92 on: November 16, 2013, 12:00:08 AM »
Too many bosses and not enough workers... I have worked in firms like this before and the end result is always delays and confusion.  Would a battle of many nobles without armies not be the same?

Now if you have 10 nobles in a battle but they are not leading armies (or very small ones), then orders begin to become confusing, egos begin to show, you have to watch your own back for betrayal.  Who is in charge of the battle?  They all want their part of the glory by nature.

However give a noble an army and they are busy leading it.  The army is power... they are a tool to be used but at the same time they are loyal to you and watch your back.

So in other words... reduce the power of multiple individual nobles when attacking unless they have armies.  10 soldiers is a good round number but a sliding scale could be used.  If someone spawns 10 nobles to attack you, he would need 100 solders to do the job without risking the nobles.  If he does it anyway...and those nobles are killed/captured/wounded in the process then the player is no longer able to use that as a way to advance and instead will be forced on the defensive.

It also becomes a reason for nobles with troops to hand them out to others.

De-Legro

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Re: Would You Pay to Play?
« Reply #93 on: November 16, 2013, 12:11:52 AM »
Too many bosses and not enough workers... I have worked in firms like this before and the end result is always delays and confusion.  Would a battle of many nobles without armies not be the same?

Now if you have 10 nobles in a battle but they are not leading armies (or very small ones), then orders begin to become confusing, egos begin to show, you have to watch your own back for betrayal.  Who is in charge of the battle?  They all want their part of the glory by nature.

However give a noble an army and they are busy leading it.  The army is power... they are a tool to be used but at the same time they are loyal to you and watch your back.

So in other words... reduce the power of multiple individual nobles when attacking unless they have armies.  10 soldiers is a good round number but a sliding scale could be used.  If someone spawns 10 nobles to attack you, he would need 100 solders to do the job without risking the nobles.  If he does it anyway...and those nobles are killed/captured/wounded in the process then the player is no longer able to use that as a way to advance and instead will be forced on the defensive.

It also becomes a reason for nobles with troops to hand them out to others.

That is a very interesting suggestion.
He who was once known as Blackfyre

Tom

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Re: Would You Pay to Play?
« Reply #94 on: November 16, 2013, 12:59:47 PM »
A part of that actually exists already. One of the things that troops do is offer targets.

If you go into battle with 1 noble and 20 soldiers, only 1 in 20 (21 actually) attacks will hit a noble.
If you go into battle with 20 nobles, every attack will hit a noble.

Despite their plenty, nobles actually ARE a limited resource. As I said before: You can probably pull this trick once.