Author Topic: events  (Read 1804 times)

cenrae

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events
« on: February 22, 2014, 12:06:55 AM »
Any thought of providing a 'clear all events' option? It becomes kind of tedious and unenjoyable when you have multiple characters all with the exact same events or messages and you have to click through each to view in order to clear them.

Likely players will have their primary characters they play a lot and then the secondary that are lesser so or even basically drones.
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Mookzen

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Re: events
« Reply #1 on: February 22, 2014, 01:02:06 AM »
Game in general could use player quality-of-life changes such as the proposed as well as seeing where the all characters are on the map at once, having some kind of notification feed of stuff that's been done like soldiers finished training, buildings completed etc. across the whole account I don't understand why the current game design seems to be in denial about an account being played by one person, certainly there are places where the hoops to jump through are necessary for the kind of game this is but much can be improved. A clear events button and an option to see a shared events screen for all characters at once and their location on the map would be a superb step forward and perhaps the proposed account-wide events screen can have a map and when we mouse over an event the map highlights where it happened on the map.

Tom

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Re: events
« Reply #2 on: February 22, 2014, 01:11:09 AM »
I do have plans for a "mark as seen by all my characters" button. I wouldn't want to make it automatic because players play their characters differently, but yes.

cenrae

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Re: events
« Reply #3 on: February 22, 2014, 01:30:03 AM »
No I would not want it automatic as well.

Also should a character be getting event reports from a settlement they have not been in since the first day?
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Tom

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Re: events
« Reply #4 on: February 22, 2014, 02:21:08 AM »
No I would not want it automatic as well.

Also should a character be getting event reports from a settlement they have not been in since the first day?

If it is your settlement then yes. If not then event logs should stop when you leave.

And that button is now there. I just added it. :-)

Andrew

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Re: events
« Reply #5 on: February 22, 2014, 02:31:15 AM »
Hm... Not sure if the code has changed since a couple days ago but I was notified of road constructions completed in Bonrick on 1-6-1 and 1-6-3, but my only character there should've left on 1-5-5.
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Tom

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Re: events
« Reply #6 on: February 22, 2014, 02:55:25 AM »
Hm, were you at any point teleported into Bonrick by me? That might cause all sorts of strange issues.

Andrew

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Re: events
« Reply #7 on: February 22, 2014, 03:11:53 AM »
Teleported away from Bonrick, yes.
Standing for the creation of interesting things since Year 1, Week 5, Day 4.
Favorite cold beverage: Strawberry Shake
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cenrae

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Re: events
« Reply #8 on: February 22, 2014, 07:27:06 AM »
events/log/13 Mitoley is still being viewed by characters Fareha Keht #26, Rosdan Keht #38. Both started there under Bear.
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Tom

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Re: events
« Reply #9 on: February 22, 2014, 12:20:34 PM »
Ok, any characters that were at any point teleported will probably experience this issue. It should fix itself the next time you visit the settlement in question.

cenrae

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Re: events
« Reply #10 on: February 22, 2014, 07:04:30 PM »
The button works great, thanks.
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