Author Topic: Ongoing Statistics  (Read 23294 times)

Tom

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Re: Ongoing Statistics
« Reply #15 on: February 25, 2014, 07:24:52 AM »
Today I am going to give you a sneak preview of in-game statistics. This is actually live right now, but only in my admin backend. Obviously, bringing it in-game will require reworking it a bit so it fits the atmosphere. You will notice it resembles the old ones I posted, but some of the numbers are changed a bit. And yes, the graph is just one, in the live version, click on any of the lines will bring up a graph just like that with historic data. There's only 4 data points because I only started gathering statistics at turn 48, but these graphs will be really interesting in a few weeks:



Tom

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Re: Ongoing Statistics
« Reply #16 on: February 26, 2014, 12:15:00 PM »
Todays statistics, with a graphical view of building construction, which is still going strong, an indicator that lots of settlements are still in the building-up phase:


Andrew

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Re: Ongoing Statistics
« Reply #17 on: February 26, 2014, 12:18:00 PM »
Dang, peasant population jumped by 6k? Also, appears to have been a glitch in yesterdays with the buildings/features/roads counts.
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Tom

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Re: Ongoing Statistics
« Reply #18 on: February 26, 2014, 05:02:27 PM »
Dang, peasant population jumped by 6k? Also, appears to have been a glitch in yesterdays with the buildings/features/roads counts.

There was, but only in the display, the statistics in the database are correct.

Mookzen

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Re: Ongoing Statistics
« Reply #19 on: February 26, 2014, 07:09:19 PM »
The stats, they are beautiful. Considering I happen to have some quantitative statistics experience, it could be fun to have a go at the data with SPSS sometime in the future if its easily exportable.

Tom

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Re: Ongoing Statistics
« Reply #20 on: February 26, 2014, 11:24:46 PM »
Yes, as I said before: Once a few weeks have passed, things will be interesting from a statistical perspective.

Finton

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Re: Ongoing Statistics
« Reply #21 on: February 27, 2014, 12:58:06 PM »
I was wondering if it would be possible to get statistics on how many players control how many settlements, divided by realm? For instance, 2 players control 10 settlements, 1 controls 9 settlements, 4 control 8 settlements, etc.

Tom

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Re: Ongoing Statistics
« Reply #22 on: February 27, 2014, 02:02:28 PM »
that's probably easy with some SQL magic, yes.

Tom

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Re: Ongoing Statistics
« Reply #23 on: March 01, 2014, 06:22:20 PM »
Probably the last time I am posting this because we are now entering competitive play. The status of our Guided Start realms at the moment of public launch:


Tom

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Re: Ongoing Statistics
« Reply #24 on: March 06, 2014, 11:38:52 AM »
Something to show how much growth can be accomplished in the game. Here is a visual graph of the largest settlements in the game, and the last row shows the average settlement size:


Andrew

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Re: Ongoing Statistics
« Reply #25 on: March 07, 2014, 03:28:37 AM »
So, by realm affiliation thats...

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Tom

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Re: Ongoing Statistics
« Reply #26 on: March 07, 2014, 07:57:30 AM »
So, by realm affiliation thats...

Hehe, yes. Next time, should I colour-code it by realm? ;-)

Huntsmaster

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Re: Ongoing Statistics
« Reply #27 on: March 07, 2014, 05:51:17 PM »
Hehe, yes. Next time, should I colour-code it by realm? ;-)


Sounds good.  8)

Mookzen

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Re: Ongoing Statistics
« Reply #28 on: March 08, 2014, 12:09:03 PM »
Honestly, I can't keep up with Lakehold anymore without external input of food so Taiwarow is out of the 'race' pretty much. Still I was surprised to see that almost everyone went for the 'multiple average sized settlements' approach so far. Also, feeder settlements in general are not much fun the gameplay interaction is limited to a binary state of the beneficial 'feeding' or detrimental 'not feeding' with nothing else going on whatsoever and trying to strike a balance between developing a settlement and sending off a significant amount of supplies is a soul-crushing experience. In any casse, I understand it's a matter of a lot of settlements contributing a little bit but that requires a good dose of diplomacy, which is a challenge and that is good I suppose.
« Last Edit: March 08, 2014, 12:11:22 PM by Mookzen »

Tom

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Re: Ongoing Statistics
« Reply #29 on: March 08, 2014, 01:05:01 PM »
Part of that is intentional design. Most people will want to rule a bit more than just a feeder settlement, so they will look for a balance, develope some parts of it, and that is going to be a challenge to juggle everything. I hope that it is going to be an interesting challenge for a specific kind of player.